Nom | [AA] Moisture System |
Version | 1.2.2.2 |
Auteur | ThundR |
Nom du fichier | FS22_TH_AAMoistureSystem.zip |
Taille | 0,13 Mo |
Actif | Oui |
Carte | Non |
Description | Adds a moisture element to the game. Better description to come once I get the full moisture addon completed. Features: - Humidity/dew point elements added to the game (shown in forecast menu) - Added moisture hud to all vehicles - Added moisture information to placeable info hud - Added moisture information to player hud while walking through fields - Crops have to dry before harvesting to get best yield and/or price - Crops can be dried in silos before selling to get better prices - Uses no extra fillTypes or fruitTypes for functionality - Allows creation of custom storage dryers - All crops can be configured for moisture via map xml file ChangeLog v1.2.2.2: - Minor code adjustments ChangeLog: v1.2.2.0 - New setting "priceBonusFactor" added - New setting "pricePenaltyFactor" added - New setting "yieldBonusFactor" added - New setting "yieldPenaltyFactor" added - New setting "dryingFactor" added - New setting "decayFactor" added - New setting "decayFactorDrying" added - Now uses main storage registration system - Dryer should no longer dry extension storages - Dryable storages are now configurable via xml - Wet crops will now decay in storages (calculated daily) - Added decayFactor xml setting for storage dryer configurations |